All Ears

All Ears is an experimental narrative experience designed to place the player in the world of a modern-day visually impaired woman. This work intends to build sympathy for the daily frustrations of visually impaired individuals and engage sighted players in the similarities and differences of a sensory world entirely different from their own.

All Ears places its player in the shoes of Kate, a young woman who is visually impaired and has spent the first night at her boyfriend Jon’s apartment. Through the course of the short vignette, the player must, as Kate, shut off the phone alarm and, with help from an inner monologue that serves as directions and additional auditory assistance from Jon, get ready for work in the morning.

All Ears was submitted to FDG 2017, but was unfortunately not accepted. You can download the abstract below.